Team Meat
2 developed. Active 2010–2026.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Super Meat Boy Steam |
$14.99 | Precision Platformer Platformer Difficult Indie 2D Platformer Pixel Graphics | 30,168 | 94% | Tue, Nov 30, 2010 | $25.7m $25.7m – $31m |
|
Super Meat Boy 3D Steam |
$18.74 25% best price ever |
800 | 88% | Tue, Mar 31, 2026 | $454k $363k – $454k |