Polyarc
4 developed. Active 2018–2026.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Moss Steam |
$19.99 | VR Adventure Puzzle Story Rich Combat Action | 2,930 | 95% | Thu, Jun 07, 2018 | $2.5m $1.1m – $19.2m |
|
Moss II VR Steam |
$19.99 | Exploration Puzzle-Platformer Puzzle Platformer Action-Adventure VR | 720 | 99% | Thu, Oct 20, 2022 | $953k $953k – $1.1m |
|
Moss: The Forgotten Relic Steam |
$19.99 | 251 | 93% | Thu, Jul 16, 2026 | $206k $91k – $364k |
|
|
Glassbreakers: Champions of Moss Steam |
$7.99 60% best price ever |
Strategy MOBA RTS Real Time Tactics First-Person Fantasy | 22 | 64% | Thu, Nov 13, 2025 | $20k $9k – $35k |