PixelMouse
3 developed. Active 2016–2017.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Minimalism Steam |
$0.99 | Indie Casual Action Difficult Platformer Adventure | 2,420 | 70% | Wed, Feb 08, 2017 | $87k $39k – $4m |
|
Distant Space Steam |
$0.99 | Shoot 'Em Up Indie Arcade Space Pixel Graphics Casual | 494 | 83% | Tue, Dec 20, 2016 | $18k $8k – $820k |
|
Distant Space 2 Steam |
$0.99 | Action Adventure Indie Casual Arcade Shoot 'Em Up | 319 | 88% | Thu, Nov 02, 2017 | $10k $4k – $134k |