Perun Creative
3 developed. Active 2021–2026.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Hobo: Tough Life Steam |
$29.99 | Survival Open World Multiplayer Base-Building RPG First-Person | 8,620 | 84% | Mon, Apr 12, 2021 | $9.2m $4.8m – $11.9m |
|
Kvark Steam |
$19.99 | FPS Shooter Cold War Alternate History First-Person Hero Shooter | 470 | 86% | Thu, Oct 03, 2024 | $356k $337k – $634k |
|
Kromlech Steam |
$29.99 | 136 | 65% | Thu, Mar 05, 2026 | $149k $66k – $264k |