Loiste Interactive
2 developed. Active 2016–2018.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
INFRA Steam |
$6.99 80% |
Puzzle Exploration Atmospheric Walking Simulator Adventure First-Person | 3,428 | 88% | Fri, Jan 15, 2016 | $4.8m $4.8m – $6.6m |
|
Obenseuer Steam |
$10.99 45% |
Indie Survival RPG Early Access Life Sim Strategy RPG | 1,590 | 94% | Tue, Dec 11, 2018 | $1.1m $775k – $1.6m |