Kubold
2 developed. Active 2016–2021.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Hellish Quart Steam |
$17.99 | Early Access Fighting Swordplay Physics Arcade Historical | 8,031 | 89% | Tue, Feb 16, 2021 | $8.2m $8.2m – $10.6m |
|
Spell Fighter VR Steam |
Free | Action Adventure RPG Indie VR Free to Play | 14 | 64% | Wed, Mar 23, 2016 | n/a |