Irrational Games
5 developed. Active 2009–2025.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
BioShock Infinite Steam |
$29.99 | FPS Story Rich Action Singleplayer Steampunk Atmospheric | 109,866 | 93% | Mon, Mar 25, 2013 | $122m $54.1m – $123m |
|
System Shock 2 Steam |
$3.49 65% |
Cyberpunk RPG Horror Sci-fi Classic FPS | 6,285 | 94% | Fri, May 10, 2013 | $2.5m $1.8m – $4.5m |
|
System Shock 2: 25th Anniversary Remaster Steam |
$29.99 | 1,778 | 87% | Thu, Jun 26, 2025 | $2.3m $0 – $4m |
|
|
Freedom Force Steam |
$4.99 | RPG Strategy Superhero Real-Time with Pause Singleplayer Comic Book | 444 | 61% | Fri, May 29, 2009 | $89k $40k – $2.2m |
|
Freedom Force vs. the Third Reich Steam |
$4.99 | RPG Strategy Superhero Real-Time with Pause Comic Book World War II | 260 | 89% | Fri, May 29, 2009 | $51k $23k – $866k |