Finite Reflection Studios
5 developed. Active 2018–2024.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Void Sols Steam |
$14.99 | Difficult Souls-like Exploration Action RPG Action-Adventure 2D | 350 | 95% | Tue, Nov 12, 2024 | $230k $102k – $293k |
|
The Gardener and the Wild Vines Steam |
$9.99 | 2.5D LGBTQ+ Story Rich Singleplayer Platformer Pixel Graphics | 50 | 98% | Thu, Sep 09, 2021 | $22k $10k – $40k |
|
Containment Steam |
$1.99 | Casual Strategy Indie Simulation Puzzle Singleplayer | 46 | 83% | Fri, Feb 09, 2018 | $4k $2k – $7k |
|
TwinCop Steam |
$14.99 | Gore Indie Action Adventure Violent Co-op | 28 | 89% | Fri, May 10, 2019 | $19k $8k – $34k |
|
Mouseward Steam |
n/a | 0 | n/a | — | n/a |