Bad Vices Games
4 developed. Active 2020–2024.
The hit rate is the number that separates a studio which understands its audience from one buying lottery tickets — total revenue mostly says how long a studio has existed. Both are estimates; see how they are calculated.
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Revenue over time
Estimated gross revenue accumulated across the whole catalogue, month by month. It climbs where a release finds buyers and flattens where a catalogue only coasts. The last point is the same figure as in the box above — gross, before Steam's cut, VAT and refunds. How this is estimated.
Developed
| Image | Name | Price | Tags | Reviews ▾ | Positive | Released | Revenue (estimated) |
|---|---|---|---|---|---|---|---|
|
Ravenous Devils Steam |
$4.99 | Management Cooking Villain Protagonist Gore Resource Management Horror | 9,529 | 93% | Fri, Apr 29, 2022 | $2.4m $2.4m – $3.6m |
|
While We Wait Here Steam |
$4.99 | Choose Your Own Adventure Horror Multiple Endings Psychological Horror Walking Simulator Choices Matter | 2,292 | 89% | Wed, Oct 23, 2024 | $480k $465k – $853k |
|
Hippocampus Steam |
Free | Free to Play Souls-like Hack and Slash Spectacle fighter Action Adventure | 24 | 58% | Thu, Feb 20, 2020 | n/a |
|
My Eerie Lair Steam |
n/a | 0 | n/a | — | n/a |