When Ski Lifts Go Wrong

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When Ski Lifts Go Wrong

Short description

Ride into a hilarious construction puzzler; packed with over 100 creative physics-based challenges, sports and bloody disasters! Build contraptions to help every passenger reach their destination. Enjoy the sports by controlling your riders away from (or towards if you feel like it) peril!

Developer
Hugecalf Studios
Publisher
Curve Games
Release
Wed, Jan 23, 2019
Price
$14.99
Reviews
518
Positive
88%
Followers
n/a
Owners (estimated)
50K – 100K
Concurrent players
1
Genres
Casual, Indie, Simulation, Sports
Features
Steam Trading Cards, Steam Workshop, Stats, Steam Leaderboards, Includes level editor
Tags
Simulation Indie Building Casual Physics Sandbox Funny Puzzle Sports Skiing Level Editor 2D Early Access Colorful Singleplayer Multiplayer Snow
Revenue (estimated, gross)~$289ksomewhere between $128k and $1.2m · roughly 10K–100K copies

Review count and SteamSpy's owner range disagree, so the band is widened to cover both rather than picking a favourite. Multiplied by $12.39, the average price these copies actually sold for — weighted from the price history rather than taken from the $14.99 launch price. That is 17% below list price on average. Before Steam's cut, VAT and refunds. How these numbers are calculated.

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History

Tracking started Aug 13, 2026. Charts appear once there is more than one data point — nothing has changed since.

245 data points going back to Oct 1, 2017 lie outside the 90-day window of your plan. Plus shows the complete history.

How crowded is this niche?

How full the niche around When Ski Lifts Go Wrong is — measured on the tags it leads with, against every other combination on Steam.

±?? Simulation + Indie + Building

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Similar games that found an audience

Games sharing at least 3 of this title's leading tags, with enough reviews to have gone somewhere. Ranked by how much they overlap, not by how big they are. − missing and + extra mark the tags each one does not share with When Ski Lifts Go Wrong. Studio counts the titles that developer has released — the closest thing to production scale that public data allows. It is not a budget, and nobody publishes those.

Image Name Studio Shared Tag difference Price Reviews Positive Released Revenue (estimated)
Autocraft Autocraft Alientrap 11 titles 6 same tags $9.99 248 52% Wed, Sep 20, 2017 $104k
$46k – $464k
Bridge Constructor Bridge Constructor ClockStone 9 titles 5 − Sandbox + Puzzle $9.99 959 78% Wed, Oct 16, 2013 $353k
$157k – $4.1m
Sinking Simulator Sinking Simulator Wicpar 2 titles 5 − Building + Destruction $0.99 681 81% Wed, Oct 23, 2019 $30k
$13k – $2m
Chroma Lab Chroma Lab Sean Tann first game 5 − Building + VR $4.99 305 96% Tue, Aug 22, 2017 $98k
$98k – $120k
Garry's Mod Garry's Mod Facepunch Studios 5 titles 4 − Simulation − Indie + Moddable + Multiplayer $9.99 1,097,692 97% Wed, Nov 29, 2006 $454m
$202m – $460m

There are more like this. Your plan shows the 5 closest neighbours; Plus and Pro show up to 100 — enough to see the shape of a niche instead of a sample of it.

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